Gamehaus Holdings (GMHS) Asset Utilization Ratio (2025)

Gamehaus Holdings' (GMHS) quarterly Asset Utilization Ratio came in at 0.0 in Q4 2025, down 7.81% quarter-over-quarter from 0.0 in Q3 2025.

Gamehaus Holdings (GMHS) Asset Utilization Ratio (2025) Analysis & Trends

Gamehaus Holdings has disclosed Asset Utilization Ratio across 1 years of filings, most recently posting 0.0 for Q4 2025.

  • Asset Utilization Ratio for Q4 2025 came in at 0.0, changed N/A year-over-year; the trailing twelve-month figure through Dec 2025 was 0.0 (changed N/A YoY), and the FY2025 annual result was 0.0, down 100.0% from the prior year.
  • Asset Utilization Ratio came in at 0.0 for Q4 2025 at Gamehaus Holdings, down from 0.0 in the prior quarter.
  • In the past five years, Asset Utilization Ratio ranged from a high of 0.0 in Q2 2025 to a low of 0.0 in Q4 2025.

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Asset Util. (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 0.57
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 0.69
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 0.55
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 0.75
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn 0.36
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn 1.65
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn 0.38
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 Gamehaus Holdings - - 14.14 Mn 0.00

Historic Data

Download Data
DateValue
Dec 31, 2025 0.00
Sep 30, 2025 0.00
Jun 30, 2025 0.00