Gamehaus Holdings (GMHS) Asset Utilization Ratio (2025)
Gamehaus Holdings recorded quarterly Asset Utilization Ratio of 0.0 in Q4 2025, down 100.0% quarter-over-quarter from 4.91 in Q3 2025.
Gamehaus Holdings' Asset Utilization Ratio history runs 1 years deep, the most recent figure standing at 0.0 for Q4 2025.
- In Q4 2025, Asset Utilization Ratio changed N/A year-over-year to 0.0; the TTM figure through Dec 2025 stood at 0.0 (changed N/A YoY), while the FY2025 annual figure was 2.4, up 1.81% from the prior year.
- Asset Utilization Ratio came in at 0.0 for Q4 2025 at Gamehaus Holdings, down from 4.91 in the prior quarter.
- In the past five years, Asset Utilization Ratio ranged from a high of 4.91 in Q3 2025 to a low of 0.0 in Q4 2025.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Asset Util. (Qtr) |
|---|---|---|---|---|---|
| 1 | NetEase | 51.49 Bn | 41.63 Bn | - | - |
| 2 | Electronic Arts | 50.24 Bn | 47.38 Bn | 1.76 Bn | 0.57 |
| 3 | Take Two Interactive Software | 41.73 Bn | 39.37 Bn | 945.50 Mn | 0.65 |
| 4 | Roblox | 34.28 Bn | 31.06 Bn | 1.15 Bn | 0.55 |
| 5 | Playtika Holding | 1.29 Bn | 514.59 Mn | 384.10 Mn | 0.75 |
| 6 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn | - |
| 7 | Gdev | 278.25 Mn | 169.93 Mn | - | - |
| 8 | DoubleDown Interactive | 253.74 Mn | -279.47 Mn | 69.71 Mn | - |
| 9 | Skillz | 136.00 Mn | -23.93 Mn | 25.51 Mn | 0.38 |
| 10 | Gamehaus Holdings | - | - | 14.14 Mn | 0.00 |
Historic Data
Download Data| Date | Value |
|---|---|
| Dec 31, 2025 | 0.00 |
| Sep 30, 2025 | 4.91 |
| Jun 30, 2025 | 2.45 |