Gamehaus Holdings (GMHS) Asset Utilization Ratio (2025)

Gamehaus Holdings (GMHS) reported Asset Utilization Ratio of 0.0 for Q4 2025, down 100.0% sequentially from 4.91 in Q3 2025.

Gamehaus Holdings (GMHS) Asset Utilization Ratio (2025) Analysis & Trends

Gamehaus Holdings (GMHS) has 1 years of Asset Utilization Ratio data on file, last reported at 0.0 in Q4 2025.

  • For the quarter ending Q4 2025, Asset Utilization Ratio changed N/A year-over-year to 0.0; the trailing twelve-month figure through Dec 2025 stood at 0.0 (changed N/A YoY), and the FY2025 full-year result was 2.4, up 1.81% from the prior year.
  • Asset Utilization Ratio fell to 0.0 in Q4 2025, from 4.91 in the prior quarter.
  • In the past five years, Asset Utilization Ratio ranged from a high of 4.91 in Q3 2025 to a low of 0.0 in Q4 2025.

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Asset Util. (Qtr)
1 Electronic Arts 52.46 Bn 49.60 Bn 1.76 Bn 0.57
2 Take Two Interactive Software 48.15 Bn 47.69 Bn 938.70 Mn 0.69
3 Roblox 33.85 Bn 30.63 Bn 1.15 Bn 0.55
4 Gdev 2.31 Bn 2.31 Bn 85.00 Mn -
5 NetEase 2.16 Bn -7,331,731.34 Bn 3.06 Bn 0.00
6 Playtika Holding 1.35 Bn 575.11 Mn 552.50 Mn 0.75
7 Gravity 418.32 Mn 418.18 Mn 35,341.61 0.00
8 Meridian Holdings 152.70 Mn 138.17 Mn 28.14 Mn 1.65
9 Firy 128.08 Mn -57.32 Mn 25.51 Mn 0.38
10 Gamehaus Holdings 45.53 Mn -20,208.97 Bn 14.14 Mn 0.00

Historic Data

Download Data
DateValue
Dec 31, 2025 0.00
Sep 30, 2025 4.91
Jun 30, 2025 2.45