Growth Metrics

GameStop (GME-WT) Other Non-Current Liabilities (2016 - 2025)

GameStop (GME-WT) has disclosed Other Non-Current Liabilities for 17 consecutive years, with $18.1 million as the latest value for Q4 2025.

  • On a quarterly basis, Other Non-Current Liabilities fell 55.96% to $18.1 million in Q4 2025 year-over-year; TTM through Nov 2025 was $18.1 million, a 55.96% decrease, with the full-year FY2025 number at $24.1 million, down 23.73% from a year prior.
  • Other Non-Current Liabilities was $18.1 million for Q4 2025 at GameStop, down from $18.4 million in the prior quarter.
  • In the past five years, Other Non-Current Liabilities ranged from a high of $137.7 million in Q2 2022 to a low of $18.1 million in Q4 2025.
  • A 5-year average of $45.7 million and a median of $31.4 million in 2023 define the central range for Other Non-Current Liabilities.
  • Peak YoY movement for Other Non-Current Liabilities: soared 578.33% in 2022, then tumbled 71.47% in 2023.
  • GameStop's Other Non-Current Liabilities stood at $19.3 million in 2021, then surged by 472.02% to $110.4 million in 2022, then crashed by 71.47% to $31.5 million in 2023, then skyrocketed by 30.48% to $41.1 million in 2024, then plummeted by 55.96% to $18.1 million in 2025.
  • Per Business Quant, the three most recent readings for GME-WT's Other Non-Current Liabilities are $18.1 million (Q4 2025), $18.4 million (Q3 2025), and $19.4 million (Q2 2025).