Growth Metrics

GameStop (GME-WT) Cost of Revenue (2016 - 2026)

GameStop (GME-WT) has disclosed Cost of Revenue for 17 consecutive years, with $547.6 million as the latest value for Q4 2025.

  • On a quarterly basis, Cost of Revenue fell 9.2% to $547.6 million in Q4 2025 year-over-year; TTM through Nov 2025 was $2.6 billion, a 16.71% decrease, with the full-year FY2025 number at $2.7 billion, down 31.91% from a year prior.
  • Cost of Revenue was $547.6 million for Q4 2025 at GameStop, down from $689.1 million in the prior quarter.
  • In the past five years, Cost of Revenue ranged from a high of $1.9 billion in Q1 2022 to a low of $479.6 million in Q2 2025.
  • A 5-year average of $964.8 million and a median of $878.6 million in 2021 define the central range for Cost of Revenue.
  • Peak YoY movement for Cost of Revenue: surged 34.27% in 2021, then crashed 35.95% in 2024.
  • GameStop's Cost of Revenue stood at $978.0 million in 2021, then decreased by 8.51% to $894.8 million in 2022, then dropped by 10.99% to $796.5 million in 2023, then decreased by 24.28% to $603.1 million in 2024, then fell by 9.2% to $547.6 million in 2025.
  • Per Business Quant, the three most recent readings for GME-WT's Cost of Revenue are $547.6 million (Q4 2025), $689.1 million (Q3 2025), and $479.6 million (Q2 2025).