Gaming & Leisure Properties (GLPI) Total Non-Current Liabilities (2016 - 2025)
Historic Total Non-Current Liabilities for Gaming & Leisure Properties (GLPI) over the last 14 years, with Q3 2025 value amounting to $7.8 billion.
- Gaming & Leisure Properties' Total Non-Current Liabilities fell 288.46% to $7.8 billion in Q3 2025 from the same period last year, while for Sep 2025 it was $7.8 billion, marking a year-over-year decrease of 288.46%. This contributed to the annual value of $8.4 billion for FY2024, which is 1553.09% up from last year.
- According to the latest figures from Q3 2025, Gaming & Leisure Properties' Total Non-Current Liabilities is $7.8 billion, which was down 288.46% from $7.5 billion recorded in Q2 2025.
- Over the past 5 years, Gaming & Leisure Properties' Total Non-Current Liabilities peaked at $8.4 billion during Q4 2024, and registered a low of $6.3 billion during Q1 2021.
- In the last 5 years, Gaming & Leisure Properties' Total Non-Current Liabilities had a median value of $7.2 billion in 2022 and averaged $7.2 billion.
- Per our database at Business Quant, Gaming & Leisure Properties' Total Non-Current Liabilities plummeted by 780.88% in 2021 and then surged by 1625.49% in 2024.
- Quarter analysis of 5 years shows Gaming & Leisure Properties' Total Non-Current Liabilities stood at $7.3 billion in 2021, then fell by 6.56% to $6.8 billion in 2022, then increased by 7.02% to $7.3 billion in 2023, then increased by 15.53% to $8.4 billion in 2024, then decreased by 7.21% to $7.8 billion in 2025.
- Its Total Non-Current Liabilities stands at $7.8 billion for Q3 2025, versus $7.5 billion for Q2 2025 and $7.5 billion for Q1 2025.