KPIs & Operating Metrics(New)

Gaming & Leisure Properties (GLPI) Intangibles (2016 - 2020)

Gaming & Leisure Properties' Intangibles history spans 9 years, with the latest figure at $9.6 million for Q3 2020.

  • For Q3 2020, Intangibles changed N/A year-over-year to $9.6 million; the TTM value through Sep 2020 reached $9.6 million, changed N/A, while the annual FY2019 figure was $9.6 million, 0.0% changed from the prior year.
  • Intangibles for Q3 2020 was $9.6 million at Gaming & Leisure Properties, roughly flat from $9.6 million in the prior quarter.
  • Across five years, Intangibles topped out at $9.6 million in Q1 2016 and bottomed at $9.6 million in Q1 2016.
  • The 5-year median for Intangibles is $9.6 million (2016), against an average of $9.6 million.
  • The largest YoY upside for Intangibles was 0.0% in 2016 against a maximum downside of 0.0% in 2016.
  • A 5-year view of Intangibles shows it stood at $9.6 million in 2016, then changed by 0.0% to $9.6 million in 2017, then changed by 0.0% to $9.6 million in 2018, then changed by 0.0% to $9.6 million in 2019, then changed by 0.0% to $9.6 million in 2020.
  • Per Business Quant, the three most recent readings for GLPI's Intangibles are $9.6 million (Q3 2020), $9.6 million (Q2 2020), and $9.6 million (Q1 2020).