GCL Global Holdings (GCLWW) Assets Growth (1y) (2024 - 2026)
Analysis
GCL Global Holdings (GCLWW) Assets Growth (1y) (2024 - 2026) Analysis & Trends
Peer Set
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) |
|---|---|---|---|---|
| 1 | Electronic Arts | 52.84 Bn | 50.56 Bn | 1.71 Bn |
| 2 | Take Two Interactive Software | 39.37 Bn | 37.55 Bn | 882.50 Mn |
| 3 | Roblox | 31.41 Bn | 28.39 Bn | 1.18 Bn |
| 4 | NetEase | 13.75 Bn | 3.61 Bn | 3.13 Bn |
| 5 | The9 | 2.97 Bn | 2.97 Bn | 319,000.00 |
| 6 | Playtika Holding | 858.25 Mn | 419.75 Mn | 538.20 Mn |
| 7 | DoubleDown Interactive | 635.28 Mn | 81.51 Mn | 71.22 Mn |
| 8 | Gravity | 509.04 Mn | 508.61 Mn | 34,891.11 |
| 9 | Sohu.com | 385.39 Mn | -447.58 Mn | 133.81 Mn |
| 10 | GCL Global Holdings | 2.55 Mn | 1,356.83 Bn | - |
Historic Data
Download Data
Historic Data
| Date | Value |
|---|---|
| Mar 31, 2026 | 80.32% |
| Sep 30, 2025 | -100.00% |
| Mar 31, 2025 | 104.99% |
| Mar 31, 2024 | 24.02% |