GameSquare Holdings (GAME) Asset Utilization Ratio (2024 - 2025)

GameSquare Holdings (GAME) reported Asset Utilization Ratio of 0.67 for Q4 2025, up 14.1% year-over-year from 0.58 in Q4 2024, and down 1.58% quarter-over-quarter from 0.68 in Q3 2025.

GameSquare Holdings (GAME) Asset Utilization Ratio (2024 - 2025) Analysis & Trends

GameSquare Holdings (GAME) has 2 years of Asset Utilization Ratio data on file, last reported at 0.67 in Q4 2025.

  • Asset Utilization Ratio for Q4 2025 came in at 0.67, up 14.1% year-over-year; the trailing twelve-month figure through Dec 2025 was 0.67 (up 14.1% YoY), and the FY2025 annual result was 0.57, up 48.29% from the prior year.
  • Asset Utilization Ratio slipped to 0.67 in Q4 2025 per GAME's latest filing, from 0.68 in the prior quarter.
  • Over five years, Asset Utilization Ratio peaked at 0.96 in Q2 2025 and troughed at 0.58 in Q4 2024.

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Asset Util. (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 0.57
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 0.69
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 0.55
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 0.75
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn 0.36
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn 1.65
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn 0.38
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 GameSquare Holdings 53,500.58 -6.32 Mn 8.47 Mn 0.67

Historic Data

Download Data
DateValue
Dec 31, 2025 0.67
Sep 30, 2025 0.68
Jun 30, 2025 0.96
Mar 31, 2025 0.76
Dec 31, 2024 0.58
Sep 30, 2024 0.59
Jun 30, 2024 0.60
Mar 31, 2024 0.68