Hardware & Accessories was the largest of GameStop Corp.’s 3 reported lines in fiscal 2026, at $5.52B — 51% of $10.89B.
| Product and Service | FY 2010 | FY 2011 | FY 2012 | FY 2013 | FY 2014 | FY 2015 | FY 2016 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| New Video Game Software | — | — | — | — | ||||||||||||
| Hardware & Accessories | $9.42B | $8.99B | $6.30B | $5.52B | ||||||||||||
| Video Game Hardware Accessories | — | — | — | — | ||||||||||||
| Pre-Owned & Value Video Game Products | — | — | — | — | ||||||||||||
| Pre-Owned Video Game Products | — | — | — | — | ||||||||||||
| Used Video Game Products | — | — | — | — | ||||||||||||
| Software | $5.47B | $4.57B | $3.02B | $2.19B | ||||||||||||
| New Video Game Hardware(1) | — | — | — | — | ||||||||||||
| New Video Game Hardware | — | — | — | — | ||||||||||||
| Other(3) | — | — | — | — | ||||||||||||
| Other(2) | — | — | — | — | ||||||||||||
| Other | — | — | — | — | ||||||||||||
| All Other - Pc Entertainment & Other Software, Accessories And Magazines | — | — | — | — | ||||||||||||
| Collectibles | $2.89B | $2.26B | $2.15B | $3.18B | ||||||||||||
| Video Game Accessories | — | — | — | — | ||||||||||||
| Technology Brands | — | — | — | — | ||||||||||||
| Digital | — | — | — | — | ||||||||||||
| Mobile & Consumer Electronics | — | — | — | — | ||||||||||||
| Total | $17.78B | $15.82B | $11.47B | $10.89B |
In fiscal 2026, which ended January 31, 2026, the 3 revenue lines GameStop Corp. reported in this breakdown added up to $10.89B. That was down 5.1% from $11.47B in fiscal 2025. Hardware & Accessories was the largest revenue line, at $5.52B or 50.7% of the total, followed by Collectibles ($3.18B, 29.2%) and Software ($2.19B, 20.1%). Together, the two largest revenue lines made up 79.9% of this total.
Compared with fiscal 2025, Collectibles grew the fastest, rising 47.7% to $3.18B. Software fell the most, down 27.5% to $2.19B. Over fiscal 2023 to 2026, revenue across these revenue lines went from $17.78B to $10.89B, a compound annual decline of 15.1%. Hardware & Accessories' share of the total fell from 53.0% to 50.7% over the same years.
The table also keeps 15 revenue lines that GameStop Corp. no longer reports, so earlier years can still be read on their original basis; use "Show 15 discontinued" beneath the table to see them. This breakdown covers 16 fiscal years between 2010 and 2026, as reported in GameStop Corp.'s annual filings.
United States was the largest of GameStop Corp.’s 4 reported lines in fiscal 2026, at $8.00B — 73% of $10.89B.
| Segment | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|---|---|---|
| United States | — | — | — | — | |||||
| United States | — | $10.29B | $7.73B | $8.00B | |||||
| United States | $12.28B | — | — | — | |||||
| Europe | $2.70B | $3.09B | $1.91B | $1.29B | |||||
| Australia | $1.77B | $1.57B | $1.21B | $1.48B | |||||
| Canada | $1.03B | $877.50M | $612.90M | $114.60M | |||||
| Total | $17.78B | $15.82B | $11.47B | $10.89B |
In fiscal 2026, which ended January 31, 2026, the 4 segments GameStop Corp. reported in this breakdown added up to $10.89B. That was down 5.1% from $11.47B in fiscal 2025. United States was the largest segment, at $8.00B or 73.5% of the total, followed by Australia ($1.48B, 13.6%) and Europe ($1.29B, 11.8%). Together, the two largest segments made up 87.1% of this total.
Compared with fiscal 2025, Australia grew the fastest, rising 22.2% to $1.48B. Europe fell the most, down 32.7% to $1.29B.
The table also keeps 2 segments that GameStop Corp. no longer reports, so earlier years can still be read on their original basis; use "Show 2 discontinued" beneath the table to see them. This breakdown covers every fiscal year from 2018 to 2026, as reported in GameStop Corp.'s annual filings.
United States was the largest of GameStop Corp.’s 4 reported lines in fiscal 2019, at $17.40B — 70% of $24.86B.
| Geography | FY 2010 | FY 2011 | FY 2012 | FY 2013 | FY 2014 | FY 2018 | FY 2019 |
|---|---|---|---|---|---|---|---|
| United States | $17.63B | $17.40B | |||||
| Europe | $4.60B | $4.22B | |||||
| Australia | $2.11B | $1.94B | |||||
| Canada | $1.30B | $1.30B | |||||
| Total | $25.64B | $24.86B |
In fiscal 2019, which ended February 2, 2019, the 4 regions GameStop Corp. reported in this breakdown added up to $24.86B. That was down 3.1% from $25.64B in fiscal 2018. United States was the largest region, at $17.40B or 70.0% of the total, followed by Europe ($4.22B, 17.0%) and Australia ($1.94B, 7.8%). Together, the two largest regions made up 87.0% of this total.
Compared with fiscal 2018, every sizeable region reported in both years shrank. Canada held up best, down 0.1% to $1.30B, while Europe fell the most, down 8.4% to $4.22B.
This breakdown covers 7 fiscal years between 2010 and 2019, as reported in GameStop Corp.'s annual filings.
GameStop Corp. (GME) breaks its revenue down by revenue line, segment and region. In fiscal 2026, its largest revenue line was Hardware & Accessories, with $5.52B or 50.7% of the total, followed by Collectibles at $3.18B (29.2%).
Hardware & Accessories was GameStop Corp.'s largest revenue line in fiscal 2026, with $5.52B in revenue, 50.7% of the $10.89B reported across its 3 revenue lines.
United States was GameStop Corp.'s largest segment in fiscal 2026, with $8.00B in revenue, 73.5% of the $10.89B reported across its 4 segments.
United States was GameStop Corp.'s largest region in fiscal 2019, with $17.40B in revenue, 70.0% of the $24.86B reported across its 4 regions.
Of the GameStop Corp. revenue lines reported in both fiscal 2025 and fiscal 2026, and making up at least 2% of the total, Collectibles grew the fastest, rising 47.7% from $2.15B to $3.18B.
Every figure is taken from GameStop Corp.'s annual financial filings and shown as reported: each line keeps the name the company gives it, years follow its own fiscal calendar, and lines it has stopped reporting stay in the table for the years they were reported.
The breakdown by revenue line covers fiscal 2010 to 2026. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.