Good Gaming (GMER) Total Non-Current Liabilities (2016 - 2024)
Historic Total Non-Current Liabilities for Good Gaming (GMER) over the last 7 years, with Q3 2024 value amounting to $917371.0.
- Good Gaming's Total Non-Current Liabilities rose 7292.21% to $917371.0 in Q3 2024 from the same period last year, while for Sep 2024 it was $917371.0, marking a year-over-year increase of 7292.21%. This contributed to the annual value of $519944.0 for FY2023, which is 2203.77% up from last year.
- As of Q3 2024, Good Gaming's Total Non-Current Liabilities stood at $917371.0, which was up 7292.21% from $814152.0 recorded in Q2 2024.
- Good Gaming's Total Non-Current Liabilities' 5-year high stood at $917371.0 during Q3 2024, with a 5-year trough of $272981.0 in Q1 2022.
- In the last 4 years, Good Gaming's Total Non-Current Liabilities had a median value of $436211.5 in 2022 and averaged $508971.1.
- As far as peak fluctuations go, Good Gaming's Total Non-Current Liabilities plummeted by 1579.0% in 2023, and later skyrocketed by 11659.37% in 2024.
- Good Gaming's Total Non-Current Liabilities (Quarter) stood at $305312.0 in 2021, then surged by 39.55% to $426052.0 in 2022, then grew by 22.04% to $519944.0 in 2023, then surged by 76.44% to $917371.0 in 2024.
- Its last three reported values are $917371.0 in Q3 2024, $814152.0 for Q2 2024, and $715884.0 during Q1 2024.