Good Gaming (GMER) Total Liabilities (2016 - 2025)
Good Gaming (GMER) has disclosed Total Liabilities for 10 consecutive years, with $1.1 million as the latest value for Q3 2025.
- Quarterly Total Liabilities rose 19.99% to $1.1 million in Q3 2025 from the year-ago period, while the trailing twelve-month figure was $1.1 million through Sep 2025, up 19.99% year-over-year, with the annual reading at $977539.0 for FY2024, 87.89% up from the prior year.
- Total Liabilities for Q3 2025 was $1.1 million at Good Gaming, up from $1.0 million in the prior quarter.
- The five-year high for Total Liabilities was $19.5 million in Q3 2021, with the low at $273314.0 in Q1 2022.
- Average Total Liabilities over 5 years is $2.1 million, with a median of $716217.0 recorded in 2024.
- The sharpest move saw Total Liabilities skyrocketed 488.61% in 2021, then plummeted 98.0% in 2022.
- Over 5 years, Total Liabilities stood at $305645.0 in 2021, then skyrocketed by 39.5% to $426385.0 in 2022, then rose by 22.02% to $520277.0 in 2023, then soared by 87.89% to $977539.0 in 2024, then grew by 12.65% to $1.1 million in 2025.
- According to Business Quant data, Total Liabilities over the past three periods came in at $1.1 million, $1.0 million, and $1.0 million for Q3 2025, Q2 2025, and Q1 2025 respectively.