Good Gaming (GMER) Enterprise Value Growth (3y) (2013 - 2026)
Good Gaming (GMER) Enterprise Value Growth (3y) (2013 - 2026) Analysis & Trends
| Date | Value |
| Mar 31, 2026 |
65.43% |
| Dec 31, 2025 |
75.64% |
| Sep 30, 2025 |
73.36% |
| Jun 30, 2025 |
84.87% |
| Mar 31, 2025 |
89.60% |
| Dec 31, 2024 |
81.81% |
| Sep 30, 2024 |
-29.38% |
| Jun 30, 2024 |
-87.59% |
| Mar 31, 2024 |
-360.42% |
| Dec 31, 2023 |
-409.14% |
| Sep 30, 2023 |
-317.46% |
| Jun 30, 2023 |
-416.47% |
| Mar 31, 2023 |
-573.89% |
| Dec 31, 2022 |
-672.43% |
| Sep 30, 2022 |
-729.65% |
| Jun 30, 2022 |
-812.47% |
| Mar 31, 2022 |
-586.42% |
| Dec 31, 2021 |
-478.32% |
| Sep 30, 2021 |
-1.53% |
| Jun 30, 2021 |
38.78% |