Good Gaming (GMER) Asset Utilization Ratio (2017 - 2025)
Historic Asset Utilization Ratio for Good Gaming (GMER) over the last 9 years, with Q3 2025 value amounting to 0.08.
- Good Gaming's Asset Utilization Ratio fell 218349.65% to 0.08 in Q3 2025 from the same period last year, while for Sep 2025 it was 0.08, marking a year-over-year decrease of 218349.65%. This contributed to the annual value of 0.0 for FY2024, which is 6638.22% down from last year.
- As of Q3 2025, Good Gaming's Asset Utilization Ratio stood at 0.08, which was down 218349.65% from 0.04 recorded in Q2 2025.
- In the past 5 years, Good Gaming's Asset Utilization Ratio ranged from a high of 2.76 in Q1 2021 and a low of 0.08 during Q3 2025
- Its 5-year average for Asset Utilization Ratio is 0.39, with a median of 0.01 in 2023.
- Per our database at Business Quant, Good Gaming's Asset Utilization Ratio skyrocketed by 16730.6% in 2021 and then plummeted by 265281.26% in 2025.
- Quarter analysis of 5 years shows Good Gaming's Asset Utilization Ratio stood at 0.24 in 2021, then crashed by 96.72% to 0.01 in 2022, then increased by 2.78% to 0.01 in 2023, then crashed by 44.32% to 0.0 in 2024, then tumbled by 1802.57% to 0.08 in 2025.
- Its last three reported values are 0.08 in Q3 2025, 0.04 for Q2 2025, and 0.01 during Q1 2025.