Blue Hat Interactive Entertainment Technology (BHATF) Asset Utilization Ratio (2020)
Blue Hat Interactive Entertainment Technology (BHATF) recorded quarterly Asset Utilization Ratio of 0.32 in Q4 2020, up 225.27% quarter-over-quarter from 0.1 in Q2 2020.
Blue Hat Interactive Entertainment Technology (BHATF) Asset Utilization Ratio (2020) Analysis & Trends
Blue Hat Interactive Entertainment Technology's Asset Utilization Ratio history runs 1 years deep, the most recent figure standing at 0.32 for Q4 2020.
- In Q4 2020, Asset Utilization Ratio changed N/A year-over-year to 0.32; the TTM figure through Dec 2020 stood at 0.32 (changed N/A YoY), while the FY2024 annual figure was 0.3, down 82.95% from the prior year.
- Asset Utilization Ratio was 0.32 for Q4 2020 at Blue Hat Interactive Entertainment Technology, up from 0.1 in the prior quarter.
- In the past five years, Asset Utilization Ratio ranged from a high of 0.32 in Q4 2020 to a low of 0.1 in Q2 2020.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Asset Util. (Qtr) |
|---|---|---|---|---|---|
| 1 | Electronic Arts | 50.63 Bn | 47.77 Bn | 1.76 Bn | 0.57 |
| 2 | Take Two Interactive Software | 39.05 Bn | 37.06 Bn | 938.70 Mn | 0.69 |
| 3 | Roblox | 30.61 Bn | 27.39 Bn | 1.15 Bn | 0.55 |
| 4 | Playtika Holding | 1.16 Bn | 382.18 Mn | 384.10 Mn | 0.75 |
| 5 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn | 0.36 |
| 6 | Gdev | 243.40 Mn | 135.08 Mn | 75.00 Mn | - |
| 7 | Meridian Holdings | 161.93 Mn | 147.40 Mn | 28.14 Mn | 1.65 |
| 8 | Skillz | 141.06 Mn | -18.87 Mn | 25.51 Mn | 0.38 |
| 9 | Brag House Holdings | 90.80 Mn | 90.66 Mn | - | - |
| 10 | Blue Hat Interactive Entertainment Technology | - | - | - | - |
Historic Data
Download Data| Date | Value |
|---|---|
| Dec 31, 2020 | 0.32 |
| Jun 30, 2020 | 0.10 |