Blue Hat Interactive Entertainment Technology (BHATF) Cost of Revenue (2018 - 2022)
Blue Hat Interactive Entertainment Technology (BHATF) posted quarterly Cost of Revenue of $690962.0 for Q2 2022, down 56.73% year-over-year from $1.6 million in Q2 2021, and down 56.73% quarter-over-quarter from $1.6 million in Q2 2021.
Blue Hat Interactive Entertainment Technology (BHATF) Cost of Revenue (2018 - 2022) Analysis & Trends
Blue Hat Interactive Entertainment Technology's Cost of Revenue history runs 5 years deep, the most recent figure standing at $690962.0 for Q2 2022.
- In Q2 2022, Cost of Revenue fell 56.73% year-over-year to $690962.0; the TTM figure through Jun 2022 stood at $2.9 million (down 8.25% YoY), while the FY2024 annual figure was $17.2 million, down 76.32% from the prior year.
- Cost of Revenue for Q2 2022 stood at $690962.0, down from $1.6 million in the prior quarter.
- The five-year high for Cost of Revenue was $1.6 million in Q2 2021, with the low at $3.05 in Q4 2018.
- The 5-year median for Cost of Revenue is $662717.5 (2020), against an average of $646036.3.
- The sharpest annual moves came in 2021 and 2022: Cost of Revenue soared 151.71% in 2021, then slumped 56.73% in 2022.
- Blue Hat Interactive Entertainment Technology's Cost of Revenue stood at $3.05 in 2018, then rose by 25.38% to $3.83 in 2019, then jumped by 16582976.91% to $634473.0 in 2020, then jumped by 151.71% to $1.6 million in 2021, then plunged by 56.73% to $690962.0 in 2022.
- Business Quant data shows BHATF's Cost of Revenue at $690962.0 in Q2 2022, $1.6 million in Q2 2021, and $634473.0 in Q2 2020.
Peer Comparison
Historic Data
Download Data| Date | Value |
|---|---|
| Jun 30, 2022 | 690,962.00 |
| Jun 30, 2022 | 690,962.00 |
| Jun 30, 2021 | 1.60 Mn |
| Jun 30, 2021 | 1.60 Mn |
| Jun 30, 2020 | 634,473.00 |
| Jun 30, 2020 | 634,473.00 |
| Dec 31, 2019 | 3.83 |
| Dec 31, 2019 | 3.83 |
| Jun 30, 2019 | 953,732.00 |
| Jun 30, 2019 | 953,732.00 |
| Dec 31, 2018 | 3.05 |
| Dec 31, 2018 | 3.05 |