This statistic highlights operating margin by segment for NVIDIA Corporation 2020, an American technology company, from the first quarter of 2017 (Q1 2017) to latest quarter.
NVIDIA, headquartered in Santa Clara, California, was incorporated in California in April 1993 and later reincorporated in Delaware in April 1998. With the shifting focus on PC graphics, the company invented Graphics Processing Unit (GPU) in 1999 and has also extended its focus towards the revolutionary field of Artificial Intelligence (AI) in recent years.
The company’s two major segments are GPU and Tegra Processor which are based on a single underlying architecture. From these proprietary processors, the company has strategically designed, created and marketed platforms that cater to four large market segments with high efficiency: Gaming, Professional Visualization, Data Center, and Automotive.
NVIDIA primarily deals in two business segments – the Graphics Processing Units (GPU) & the Tegra Processor business. This blog consists of the operating margins (%) of NVIDIA’s business segments. The operating margin is the % of operating income divided by revenue earned.
Its GPU product brands are aimed at specialized markets including GeForce for gamers; Quadro for designers; Tesla and DGX for artificial intelligence, data scientists and big data researchers; and GRID for cloud-based visual computing users.
The operating margin for this segment was reported as 44.25% for the third quarter of 2020.
Its Tegra brand integrates an entire computer onto a single chip and incorporates GPUs and multi-core CPUs to drive supercomputing for autonomous robots, drones, and cars, as well as for game consoles and mobile gaming and entertainment devices.
This segment reported an operating margin of 18.93% for the third quarter of 2020. This is an in-depth analysis on the stats related to the operating margins of NVIDIA as of 2020.
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